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Gaming

Arcade fire

Published September 24, 2019

Arcade fire

You know how people often say that technology can fix problems they didn’t even know they had? Well, Apple have fixed a problem that I definitely didn’t have – not enough access to games. Their recent launch of Apple Arcade is interesting and exciting for many reasons, but more than anything, when am I going to find time to play all of these titles? On the one hand, I never really thought the app gaming world needed a revolution or a boost – there was plenty out there to play, free games, paid games, lots of choice, lots of variety.

The rise and fall of the spider superhero

Published February 2, 2019

The rise and fall of the spider superhero

It took just over a month, but we finished Spider-Man on the PS4 and what an adventure it was. Those early days were brilliant, working our way through the main mission, the side challenges and generally just swinging through the city. The game got gradually harder, as you might expect, but it was also more rewarding. There were three things, however, that really dipped our love of the game and now I can’t decide whether I overall really liked it or not.

Night life

Published January 5, 2019

Night life

This game just keeps on delivering. It’s getting harder as we progress, obviously, but then you get moments like this that are so worth it!

The friendly neighbourhood

Published December 31, 2018

The friendly neighbourhood

When we purchased Shadow of the Tomb Raider, we opted for the season pass to include a handful of future downloadable content releases. Two additional tombs were available by the time we settled down for our Christmas break, and it was 100% our plan to raid them over the festive period. Except, then, Sony had a sale and we bought Spiderman and now it’s like Lara who? I had heard people raving about this game and was interested to see what it was like, but I am really so very fussy when it comes to Playstation Games, there’s not a lot that holds my interest.

Florence in the machine

Published June 16, 2018

Florence in the machine

I was all ready to write a glowing post about how much I love the Apple Design Awards that take place during WWDC week, but it turns out I have already done this, two years ago! Back then, I was looking for more from the Apple crew in terms of discoverability of the best apps out there and their update to the app store to include a great Today tab has done just that.

A Hogwarts Mystery - how this game ever got made

Published May 19, 2018

A Hogwarts Mystery - how this game ever got made

There was quite a lot of excitement surrounding the recent release of a new Harry Potter game on iOS. It was your chance to attend Hogwarts, learn lessons, immerse yourself in the magical world that we’ve grown to love. It was even touted as Harry Potter meets The Sims, which, as you can imagine, immediately got my attention. Early reviews of the game weren’t so positive though, suggesting that whilst the story is interesting enough, it’s really just one of those ‘gouge-as-much-money-from-the-user-as-possible’ games which is free to play but perhaps not so free to fully indulge in.

The fault with Asphalt

Published June 12, 2017

The fault with Asphalt

About eighteen months ago, I talked briefly of my obsession with Asphalt 8 on the Apple TV, a game that combined third party controllers with Apple TV accessibility to make a brilliant and captivating racing game. For a few months, this game was everything – I wanted to get all the stars for all the events in all the seasons, I wanted to upgrade all the cars and collect as many as possible, and essentially do all the things.

Rise and shine

Published October 24, 2016

Rise and shine

Up until this year, when a certain motorsport game came out that replicates the 2016 F1 season, I called our Playstation 4 “the Tomb Raider box” because that’s pretty much all it was good for. I’m not a big console gamer but Tomb Raider has always been a huge love of both mine and Mr C’s, so it was only natural we grabbed the new Rise of the Tomb Raider game as soon as it became available (which was a year later than on the Xbox, thanks peeps).

Taking Jane Austen in your stride

Published February 22, 2016

Taking Jane Austen in your stride

I was browsing through the App Store recently and found a new app called Stride & Prejudice - an endless running game with a difference. Instead of traversing through jungle lands collecting coins, or jumping across rooftops to escape the cops, this one is far more simple. You’re a lady in a nice frock, running and jumping across the text of Pride & Prejudice. Makes sense, right? It’s primitive in its design, and could certainly do with a polish around the edges, but it only aims to do one job and it does that pretty well.

Accessories may be a TV's best friend

Published December 28, 2015

Accessories may be a TV's best friend

In the previous post I wrote about third-party games on the Apple TV, I talked of how brilliant it was that Just Dance can be played without having to dash about the shops in a fruitless search for the correct controller for the job. That’s not the full story though. Whilst the Apple TV remote can be used for all the games that are available, it’s not always the ideal tool for the task at hand.