Train Conductor

Published October 18, 2010

I’ve become a little bit obsessed with a new game on the iPod/iPad, and it’s called Train Conductor. The premise is quite simple - trains appear on the tracks and you have to direct them to the correct destination. Sounds like a million other Flight Control/Traffic Control style games.

Train Conductor

There are lots of extras, though. There are two kinds of levels - the daytime shift has you steering trains to avoid each other, whilst the nighttime shift has ghost trains that can pass through each other, but require other attention. The developers made a video to better show off the game.

You work through the levels, amassing points to unlock the next few. It can get a little bit repetitive if you get good at a level and are just waiting for the next one to unlock, but there is a solution to that. It’s called… Train Conductor 2!

Train Conductor

Whilst you still have to deliver trains and get points to unlock the next level, each stage is limitless, and you can keep on playing until you fail. In the new game, I am in love with the Grand Canyon level.

The middle part of the track is missing, and most of the trains will stop at the edge until you direct them where to go. The little brown ones do not stop, and will plunge over the cliff unless you tap them to stop or give them an exit. It’s the best level of either of the games, in my view, but they are all worth a look.

The only problem I have is that I’ve completed both now, and want to see what comes of Train Conductor 3!

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