On a desert island, games would have to be my luxury

Published September 6, 2012

I just recently finished playing a new, actually old, game on the iPad called The Island: Castaway. I can’t remember why I bought it, except that I love islands and the concept of being cast away on one. That’ll probably do it.

There’s a video ad for the game that explains it better than I could.

It’s really very simple, you just run around picking things up, and interacting with other characters. They tend to send you on missions to go and pick other things up or talk to different characters. It’s not hard and you can’t die, and that makes it pretty much perfect for a lazily playing when you don’t have time to fully concentrate.

There are a few conversation cut scenes, with some rather ‘interesting’ voice acting going on, but I love that you can read the subtitles and/or just skip through it all to keep on going. The best kind of games offer you the chance to fully indulge or to get right to the good stuff.

About midway through, I got a bit bored with it, enthusiasm for these things tends to ebb and flow, but towards the end I got more into the story. I was happy when we got to the epilogue and it suggested a second game.

In a similar style of casual game, I tried out the Lego Harry Potter for iPad. It was fun, particularly as I was playing after just finishing a re-read of all seven books and before seeing the films. It’s the same idea of running around, picking up coins, occasionally casting a spell and never actually dying. With this one, I did get bored though, and haven’t yet gone back to it. Not sure why that is, I guess because it wasn’t set on an island!

So now I’m on the lookout for more on the casual game front. What’s next?

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